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| The rise of the video game Arab hero (3rd Jul 22 at 8:15am UTC) | | The rise of the video game Arab hero
A group of young people compete on consoles in an air-conditioned video game cafe on a hot summer's day. A familiar scene in many Arab cities today, as has been the case for the past two decades.
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Like many of his peers, this is how Eslam Gamal, a software engineer and a video game enthusiast, spent many hours of his youth in Cairo, Egypt - a city where pubs and bars are lacking.
For Eslam, fun was "reaching a higher score in a game like Metal Slug or working on a mission in a First Person Shooter (FPS) game such as Counter-Strike". Even so, it bothered Eslam that both games portrayed Arabs, including Egyptians, as terrorists and savages, "but never enough to stop playing these games".
Like other entertainment industries, video games have often committed the all-too-familiar mistake of perpetuating stereotypes of Arabs.
Some adopt an older Orientalist view, in which Arab women are belly dancers and men play the flute to charm a snake or are seen atop a camel. Games such as Arabian Fight, Aladdin and the Metal Slug series are examples of this. While they are classic arcade titles, they are regaining popularity with many retro consoles on the market.
Other games, particularly FPS games, adopt the post-9/11 lens that exclusively depicts Arab characters as terrorists.
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